AUI 2016: 1 st Asian Workshop on User Interface

The 1st AUI workshop will be held on October 20, 2016, (just after UIST 2016) in the University of Tokyo. The aim of this workshop is to provide opportunities especially for Asian students to share and exchange their research results and practical experiences in an informal atmosphere. Any topics related to UI (user interface) as well as HCI (human-computer interaction) are welcome. Note that AUI is non-archival and thus allows both preliminary work (or work-in- progress) and resubmission of material previously shown at any other conferences.

Submission Guidelines

(Submission deadline is passed)

All submissions must include up to two pages extended abstract (not counting references). The abstract describes the research problem, main contribution, and its potential benefits. The abstract must be formatted using the SIGCHI Extended Abstract Format (use the Word Template or Latex Template). Abstract need to be submitted as a PDF. Submission Site: Easy Chair AUI2016

Note: submissions are not anonymous.

Presenters of accepted submissions will have 12 min slot (including questions).

Attendees are also encouraged to bring corresponding posters to be displayed during the workshop for more interactive and intensive discussion.

Microsoft Word template:

http://www.sigchi.org/publications/chipubform/sigchi-papers-word-template/view

LaTeX class file

http://www.sigchi.org/publications/chipubform/sigchi-papers-latex-template/view

Important Dates

 Extended Abstract Due: Sept 30, 2016.

 Notification of Acceptance: Oct 5, 2016.

 AUI 2016: Oct 20, 2016.

(You can find this page at https://aui16.wordpress.com/)

Keynote

jessica

Out of Body Interactions

Jessica Cauchard, Ph.D., Stanford University

Abstract:

Mobile devices have become ubiquitous over the last decade, changing the way we interact with technology and with one another. Mobile devices were at first personal devices carried in our hands or pockets. They are now changing form to fit our lifestyles and an increasingly demanding amount and diversity of information to display. My research focuses on the design, development, and evaluation of novel interaction techniques with mobile devices using a human-centered approach. In this presentation, I will in particular focus on autonomous mobile devices. I will discuss how autonomous devices such as drones re-invent our understanding of ubiquitous computing and present my current research on collocated natural human-drone interaction.

Bio:

Dr. Jessica Cauchard recently completed a Postdoctoral Research Fellowship at Stanford University in the field of Human-Computer Interaction. She will be joining the faculty of Computer Science and Communication at the Interdisciplinary Center Herzliya in Israel early 2017. Jessica’s research focuses on novel interaction techniques for mobile, and ubiquitous computing. She completed her PhD at the University of Bristol, UK in 2013 in Human-Computer Interaction. She received a Magic Grant for her work on interacting with drones by the Brown Institute for Media Innovation in 2015. She has also received various scholarships for academic excellence. After completing an MSc in Computer Science at Sheffield University, UK, she specialized in Virtual Reality (VR) systems for public spaces, such as museums. She then worked on EU research projects looking at how VR can improve our future workspaces.

Venue and Schedule:

Fukutake Hall at the University of Tokyo, 7-3-1 Hongo, Bunkyo-ku, Tokyo, JAPAN

Oct 20, 2016

10:00-13:00 The University of Tokyo HCI Open Labs

12:30-13:00 Registration
13:00-13:10 Opening
13:10-13:50 Keynote

  • Out of Body Interactions
    Jessica Cauchard

13:50-14:00 break

14:00-15:30 Session 1

  • A Novel Real Time Monitor System of 3D Printing Layers for Better Slicing Parameter Setting PDF
    Yu-Kai Chiu, Hao-Yu Chang, Wan-Ling Yang, Yu-Hsuan Huang and Ming Ouhyoung
  • OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping PDF
    Zhengqing Li, Shio Miyafuji, Toshiki Sato and Hideki Koike
  • Projection-based Immersive Pool for Advanced Swimming Experience PDF
    Shogo Yamashita, Xinlei Zhang and Jun Rekimoto
  • ThumbRing: Private Interactions Using One-handed Thumb Motion Input on Finger Segments PDF
    Hsin-Ruey Tsai, Cheng-Yuan Wu Wu, Lee-Ting Huang and Yi-Ping Hung
  • SoEs: Attachable Augmented Haptic on Gaming Controller for Immersive Interaction PDF
    Yang-Sheng Chen, Ping-Hsuan Han, Jui-Chu Hsiao and Yi-Ping Hung
  • Shadow: One-dimensional Proactive Sensing for Enlarging Gesture-interaction Space PDF
    Yung-Ta Lin, Jui-Chun Hsiao, Yi-Chi Liao, Rong-Hao Liang and Bing-Yu Chen
  • ScalableBody : A Telepresence Robot Supporting Socially Acceptable Interactions and Human Augmentation through Vertical Actuation PDF
    Akira Matsuda and Jun Rekimoto

15:30-15:50 Break

15:50-17:30 Session 2

  • Playing Air Guitar by Electrical Muscle Stimulation PDF
    Shan-Yuan Teng, Jo-Hsi Tang, Yi-Chi Liao, Rong-Hao Liang and Bing-Yu Chen
  • Quantifying User about Attention on Multi-device situation to provide Pervasive Attentive User Interface PDF
    Juyoung Lee, Ji-Hyun Lee and Woontack Woo
  • Running Gate: 3D Body Motion Analysis with Multiple Depth Sensors PDF
    Masayuki Izumi, Takashi Miyaki and Jun Rekimoto
  • Smartwatch-assisted Robust Freehand Virtual Object Manipulation in HMD-based Augmented Reality PDF
    Hyung-Il Kim and Woontack Woo
  • Leveraging Nearby Surfaces for One-Handed Interaction with Smartwatches PDF
    Hui-Shyong Yeo, Alejandro Samboy and Aaron Quigley
  • CulturalHeritageAR: An Ontology-based Outdoor AR Application for Cultural Heritage Sites PDF
    Hayun Kim, Jungwha Kim and Woontack Woo
  • Narrative Design for Rediscovering Daereungwon: A Location Based Augmented Reality Game PDF
    Jae-Eun Shin, Jungwha Kim and Woontack Woo
  • Flash Word : ESL Listening Support with Subtitle Skimming PDF
    Yuzu Saijo, Xiniel Zhang and Jun Rekimoto

17:30-17:35 Closing

18:00- Reception @ FARO COFFEE & CATERING, 2-chome, Hongo, Bunkyo-ku, Tokyo (Map)

faro6

(note: from 10:00am-13:00, The University of Tokyo Open Labs are planned by HCI-related laboratories in Tokyo University, as a UIST 2016 post-event)

Proceedings

Links for paper PDFs are provided.

USB sticks will be available during the workshop, so that you can get the proceedings on site.

Awards

Best Paper Award

  • OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping
    Zhengqing Li, Shio Miyafuji, Toshiki Sato and Hideki Koike.

Honorable Mention

  • Shadow: One-dimensional Proactive Sensing for Enlarging Gesture-interaction Space
    Yung-Ta Lin, Jui-Chun Hsiao, Yi-Chi Liao, Rong-Hao Liang and Bing-Yu Chen.
  • Smartwatch-assisted Robust Freehand Virtual Object Manipulation in HMD-based Augmented Reality
    Hyung-Il Kim and Woontack Woo.

Workshop co-chairs

Woontack Woo (KAIST, Korea)

Bing-Yu Chen (National Taiwan University, Taiwan)

Jun Rekimoto (the University of Tokyo, Japan)

Local Arrangements

Yui Kita (The University of Tokyo, Japan)

Michinari Kono (The University of Tokyo, Japan)

* This workshop is co-organized by KAIST AR Research Center, The IoX Center, National Taiwan University, and Interfaculty Initiative in Information Studies, The University of Tokyo (共催:KAIST AR Research Center, 國立臺灣大學智慧聯網創新研究中心, 東京大学大学院情報学環)

logos